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PET PAWTY

For our Social/remote communication/interaction project, we decided to choose what we felt was a unique path, which was Human to Pet interaction. Specifically, we wanted to help owners and pets connect when they have been separated for a long period of time, such as business trips or vacations, where the pet cannot be brought along. After going through many ideas, we decided to do a video messaging chat app, which included a combination of our refinements. It is similar to snap chat, in which the owner can leave their pets messages. If there is a pet sitter, they can help the pet see the message and interact using toios. In return, the pet can also send a message back to the owner, and allow the owner to experience interaction using toios. The owner can choose to view the video message normally, or in VR, to give them a more immersive experience.

Pet Pawty: Bio
Pet Pawty: Skills
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 UWU CHAT

For this idea, it was basically for all those that use shorthand to text, but you would only be allowed to communicate in shorthand, so only messages like “brb”, “omg”, “btw”, etc. We decided to not go with this idea as while it would be simple to implement, we felt that there could be more creativity behind our idea. We also felt that the user experience would not be that good, as writing longer sentences, something like “WCPGW” which is shorthand for “What Could Possibly Go Wrong”, could end up becoming confusing.

REFINED SKETCHES

Pet Pawty: Skills
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COVID NECKLACE

This idea was created to try and focus on our human and pet communication idea. This would be a necklace with the humans covid tests. If the user wants to enter the park with their pet the necklace would have to be worn and shine green. Green would represent the owner has had all their shots and the dog is safe. If the necklace is red, the user has not gotten all their shots and thus would be denied entry at the park. We felt this was not the correct direction we wanted to go and thus decided against this idea.

STOP MOTION CONCEPT VIDEO

Pet Pawty: Video

CONTRIBUTIONS

We each drew 10 base sketches, and 10 refinements, in which 3 were chosen from each, and the last one was voted on. Spencer and Macks coded the Normal Site, in which the user can record, send and receive video messages. Tian coded the VR aspect, in which the user can have an immersive experience in watching the received video. Then for the Recordings, Macks acted and voiced over the videos, with Spencer and Tian recording. Tian then did the video editing.

Pet Pawty: Text

SOURCES

The desktop component is made based on the following:

  1. Code enabling video recordings via webcam from the course instructor.

  2. Docs of HTML, CSS, and JavaScript from MDN and W3School

The VR component is adapted from the Vimeo A-Frame component examples from the following sources:

  1. Getting Started guide

  2. Full documentation

Instructor's Code on Toios

Pet Pawty: Text

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